

Translated to English, this means you can add to any texture a bumpiness image and a reflection of light image. This beta Second Life viewer adds "Normal maps" and "Specular maps" to any texture. It also supports bump maps and Specular maps already.


The "Materials" capability has been widely anticipated by the Second Life community, but it's not a very good name for what has happened. Like this wall into a 3-D looking part with just a few clicks of a mouse withĬrazybump ($99 for personal use, $49 for students) is free to download and it operates for 30 days before it asks for a license key. Want to go Crazy with Second Life? Now you can turn this any textured surface
